AI Insights · Timothy · July 2022
Top 5 First Person Games on iOS in France: Q2 2022 Performance
Explore the performance metrics of the top five first-person games on iOS in France during Q2 2022, featuring trends in revenue, downloads, and active users.
In Q2 2022, several first-person games on the iOS platform in France showcased notable performance metrics. This analysis highlights the weekly trends in revenue, downloads, and active users for the top five games: Call of Duty®: Mobile, Chapters: Interactive Stories, Fishing Clash: Sport Simulator, Cooking Madness-Kitchen Frenzy, and Minecraft.
Call of Duty®: Mobile
Throughout the quarter, Call of Duty®: Mobile saw a steady decline in weekly revenue, starting at approximately $115K in late March and dropping to around $49K by mid-June. However, a notable spike occurred in the last week of June, reaching nearly $92K. Weekly downloads fluctuated, peaking at 15.3K in early June, while active users gradually decreased from 268K in late March to about 207K by the end of the quarter.
Chapters: Interactive Stories
Chapters: Interactive Stories experienced a varied revenue trend, starting at $21.8K in late March, dipping to $12.4K by mid-May, and recovering to around $16.7K by late June. Downloads showed minor fluctuations, with a peak of 5.4K in late May. Active users saw small ups and downs, peaking at 37.4K in late May before settling around 32.3K by the end of June.
Fishing Clash: Sport Simulator
Fishing Clash: Sport Simulator exhibited significant revenue fluctuations, starting at $11K in late March and peaking at $16.6K in early June. Downloads saw a sharp increase to 3.8K in late April but generally remained below 1K for most of the quarter. Active users also varied, peaking at 7.2K in late April before stabilizing around 3.9K by the end of June.
Cooking Madness-Kitchen Frenzy
Cooking Madness-Kitchen Frenzy maintained a relatively stable revenue trend, averaging around $10K to $15K weekly. Downloads showed a significant decline from 20.5K in late March to about 6.5K by late June. Active users fluctuated, peaking at 85.7K in early April and eventually decreasing to approximately 64K by the end of the quarter.
Minecraft
Minecraft demonstrated a consistent revenue pattern, averaging around $6K to $10K weekly. Downloads remained relatively stable, peaking at 740 in the last week of June. Active users fluctuated, peaking at 88.2K in mid-April before settling around 73.9K by the end of June.
These insights into the performance metrics of top first-person games on iOS in France during Q2 2022 are derived from Sensor Tower's comprehensive data. For more detailed insights and trends, visit Sensor Tower.